Thursday 30 November 2023

VR Final Pass

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For the final pass I lowered the ceiling, pulled the shelves down, changed the wood textures to be cohesive; make the textures lighter that were hard to see, remade the books and texture, made the couch bigger, added legs to the couch and armchair.  I also dirtied up the scene a little more.

Thursday 16 November 2023

VR Environment Color Pass

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For this turn in I textured the whole scene, environment and props.  I also fixed the UVs for some meshes and then I created materials and material instances in Unreal and applied them to the meshes. I also rescaled the models that had scaling issues such as: both the coffee, DND table and the chairs.  I also made sure the weird hallway/door was not there and also made the ceiling lower. 



Thursday 9 November 2023

Final Prop Pass


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This week I made a new level for our environment and also remade the environment within that level.  I also fixed a few UVs and made gray textures for our environment as well. I also put colored textures on our interactive props: D20 and Waffle-plugged the textures in Unreal and made a material and material instance for the props. I also lit the scene with point lights and rec lights.

Thursday 2 November 2023

VR Hands And Props (Clean Pass)

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This week I cleaned up/remodeled the environment/prop models (I am the one making all of the environment and prop models). I also UVed all of the models I made, put the models into Unreal, made a grey texture and material for the models, and then placed the models in Unreal.  


Final Project: Flame Thrower - Week 4